In English

RobotRace - Universal kretskortlösning för bordsspelsindutrin

RobotRace - Universal circuit soloution for the boardgame industry

Michael Nilsson
Göteborg : Chalmers tekniska högskola, 2011. 57 s.
[Examensarbete på grundnivå]

This paper describes a project to develop simple and inexpensive circuit designs for the board-game industry to simplify the development of games with robots that can perform simple commands on a game plan based on the information sent to them via a base station. Circuit solutions for both base station and the robots are similar and the same sensors are used as much as possible in order to achieve the desired functions the base station and robots should have. The essay describes, step by step, how to design and build a circuit. The focus is on the purely practical parts of the creation of a new circuit and the hope it to give readers inspiration to try develop their own circuit boards and give advice and things to conscider if this is the case. No deeper description of the computer programs used are given, nor is there detailed descriptions of the theory of the various stages of the manufacturing process. However, there are names of computer programs, links to manufacturers of components, simple descriptions of the components, functions and other links to pages that gives a deeper description of words and expressions used in this paper. At the end of the paper the results and possibilities for establishing a universal circuit board platform for the board-gaming industry is discussed.



Publikationen registrerades 2012-03-15. Den ändrades senast 2013-04-04

CPL ID: 155910

Detta är en tjänst från Chalmers bibliotek